We are a seasoned group of industry experts based in Australia and Japan. In order to handle all visual styles, from photorealistic to toon and anime, we use our own specialised workflows, tools, and talents.
We blend the latest and best tools from around the world with the Japanese hard work and attention to detail to create a unique, high-quality final product.
Benjamin had previously worked as a Level Designer at Fromsoftware in Tokyo, Japan, where he assisted in creating ‘Elden Ring’. After returning to Australia in 2017, he founded Upsurge Studios, with an initial focus on high-quality level and environment design for video games. The areas of competence expanded as the team grew. He has recently returned to Japan to establish a new company, Upsurge Studios East, to leverage the excellent CG artists in Japan.
|Upsurge Industries Pty Ltd
|2/7 Rankins Rd, Kensington VIC 3031, Australia
|Number of employees
|50 employees (entire group)
|Level Design, Environment Art, Characters, Animation & Rigging, Hardsurface, Cinematics, Concept Art, Movies and Simulation.
|Diablo Ⅱ: Resurrected
|Grinding Gear Games
|Path of Exile 2
|Raid: Shadow Legends