Jobs

Upsurge Studios is always on the lookout for talented artists and especially those with experience in Unreal Engine 4/5. We are currently working on a physical Melbourne based office to work alongside our Tokyo based office, but we also offer remote work opportunities. We are looking for artists who are organized, highly motivated to work on awesome projects from around the globe. Please provide a brief summary of yourself, your resume, and a link to your portfolio.

Open Positions

Unreal Engine 4/5 Technical Artists

Job Description Responsible for overall technical support to facilitate real-time rendering projects using UE4 and Unity (development of tools for production assistance/testing new software and techniques/review and improvement of the production pipeline/asset management).
Application Requirements Working experience in game development and workflow in UE4 & Unity *Knowledge of object-oriented programming languages (C#, etc.) is welcome.

Unreal Engine 4/5 Level Designers

Job Description Responsible for all design work using game engines in real-time rendering projects using UE4 and Unity (Material/effects/asset creation in game engines).
Application Requirements Experience in 3DCG video production using UE4 & Unity
*Experience with Houdini Engine is welcome.

Hard Surface & Prop Artists

Job Description Modeling of various assets such as backgrounds, characters, props, etc., including virtual production
Application Requirements Working experience with DCC tools such as Maya, 3ds Max, ZBrush, etc.

Animator

Job Description Character animation, camera work, layout, cut direction, etc.
Application Requirements Working experience with DCC tools such as Maya, 3ds Max, Motion Builder, etc.

Rigging Artist

Job Description Rigging and setup of characters, vehicles, etc., and setup work for crowd shots
Application Requirements Working experience with DCC tools such as Maya, 3ds Max, Motion Builder, etc.
Working experience with MAX Script, Python, MEL, etc.
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